Well… this year sucked! 😅
This year was a bit of a write-off, but I think it’s still worth keeping some details for posterity.
Well… this year sucked! 😅
This year was a bit of a write-off, but I think it’s still worth keeping some details for posterity.
Build has started today, and like most events during this time it has gone virtual. I’ve been following it online and just wanted to mention a handful of things from the opening keynotes that made an impression.
I’ve been meaning to join in on the Year in Review posts, but missed the deadline last year, here it is now.
First of, since this is the start of a new decade, let me do a quick round up of the last 10 years.
So decided to build a quick game base off of Voltorb Flip from the pokemon NDS games.
If you’ve never played it (or heard of it) it feels like a Sudoku meets Minesweeper mashup. I loved playing it in my DS and wanted to be able to play it when I didn’t have it with me, so just went for it and coded it up.
As part of an ongoing project of mine, I build a very simple app to compare development on Android vs Xamarin.
This was intended to be a very simple thing, just to point out the first things one would notice between the two environments. This probably didn’t even warrant a post, but there was one thing that did stand out for me.