Build 2020 Highlights

Build has started today, and like most events during this time it has gone virtual. I’ve been following it online and just wanted to mention a handful of things from the opening keynotes that made an impression.

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I’ve been meaning to join in on the Year in Review posts, but missed the deadline last year, here it is now.

First of, since this is the start of a new decade, let me do a quick round up of the last 10 years.

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So decided to build a quick game base off of Voltorb Flip from the pokemon NDS games.

If you’ve never played it (or heard of it) it feels like a Sudoku meets Minesweeper mashup. I loved playing it in my DS and wanted to be able to play it when I didn’t have it with me, so just went for it and coded it up.

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As part of an ongoing project of mine, I build a very simple app to compare development on Android vs Xamarin.

This was intended to be a very simple thing, just to point out the first things one would notice between the two environments. This probably didn’t even warrant a post, but there was one thing that did stand out for me.

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Two things that have been on my to do list for a while were learning a bit more Android and Xamarin, so I decided to do both at the same time. The plan was refresh my knowledge of Android and build something with it, and then reproduce it in Xamarin, and use it as an exercise to compare them.

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